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The concept of the game is simple and I enjoyed the ball's physics based movement, the feedback I would give is some of the instruction text was out of the screen and so hard to read, I would also suggest to make the theme of the assets be in tandem with each other, overall the game is fun to play, but was mildly taken a back seeing a basketball in some sort of medieval setting.

This game had a pretty fun concept! I felt like it had a rather "rage game" feel to it as it was just frustrating enough to still be enjoyable. The theming worked well visually for the most part but I did come across a bug where I was able to complete the level without the ball going into the barrel. I wish the game where a bit longer though as I was able to get through the levels rather quickly.

Definitely a game that tested my patience and my reaction time in a good way! I love the concept of using the walls and timing to be able to get the ball into the target. The art seems very on theme throughout the levels. The only feedback in terms of art that I have is to make the help and credits menus more on-theme by adding some elements that are related to the game. But overall, fun gameplay, and it could use a little constant tracker of where the ball would go if I were to click right at that moment, but it's mostly a suggestion!